Home » Showmaker: LoL Katarina Build

Showmaker: LoL Katarina Build

by Zaraki Kenpachi

DWG ShowMaker Pro Build for Katarina in Season 11 – Learn the best build, runes, and items for Katarina in season 11 from DWG ShowMaker

Katarina

The Sinister Blade

Role: Mid

Type: Assassin

ShowMaker’s stats on Katarina:

Win Rate: 71%

KDA: 17.00

CS: 7.3

Abilities

Passive

Whenever an enemy champion dies that Katarina has damaged recently, her remaining ability cooldowns are dramatically reduced.

If Katarina picks up a Dagger, she uses it to slash through all nearby enemies, dealing magic damage.

Voractiy
Q

Whenever an enemy champion dies that Katarina has damaged recently, her remaining ability cooldowns are dramatically reduced.

If Katarina picks up a Dagger, she uses it to slash through all nearby enemies, dealing magic damage.

Bouncing Blade
W

  • Cooldown: 15/14/13/12/11
  • Cost: No Cost
  • Range: Global

Katarina tosses a Dagger into the air and gains 50/60/70/80/90% Move Speed decaying over 1.25 seconds.

Preparation
E

  • Cooldown: 14/12.5/11/9.5/8
  • Cost: No Cost
  • Range: 725

Katarina dashes in the blink of an eye to the target ally, enemy, or Dagger. If it is an enemy, Katarina strikes for 15/30/45/60/75 (+0.5) (+0.25) magic damage – otherwise she strikes the nearest enemy in range. Applies %i:OnHit% On-Hit effects.Picking up a Dagger will reduce Shunpo’s cooldown by f 1 seconds ({{ f 3* 100 }}%).Katarina can blink to any location near the target.

Shunpo
R

  • Cooldown: 90/60/45
  • Cost: No Cost
  • Range: 550

Katarina becomes a flurry of blades, rapidly throwing knives at the three nearest enemy champions. Each knife deals c magic damage and c physical damage, applies %i:On Hit% On-Hit effects at {{ on hit ratio* 100 }}% damage, and applies {{ grievous amount* 100 }}% Grievous Wound for n seconds.Total over n seconds to each enemy: c magic damage and c physical damage.

Death Lotus

Skill Order

Q

Whenever an enemy champion dies that Katarina has damaged recently, her remaining ability cooldowns are dramatically reduced.

If Katarina picks up a Dagger, she uses it to slash through all nearby enemies, dealing magic damage.

Bouncing Blade
E

  • Cooldown: 14/12.5/11/9.5/8
  • Cost: No Cost
  • Range: 725

Katarina dashes in the blink of an eye to the target ally, enemy, or Dagger. If it is an enemy, Katarina strikes for 15/30/45/60/75 (+0.5) (+0.25) magic damage – otherwise she strikes the nearest enemy in range. Applies %i:OnHit% On-Hit effects.Picking up a Dagger will reduce Shunpo’s cooldown by f 1 seconds ({{ f 3* 100 }}%).Katarina can blink to any location near the target.

Shunpo
W

  • Cooldown: 15/14/13/12/11
  • Cost: No Cost
  • Range: Global

Katarina tosses a Dagger into the air and gains 50/60/70/80/90% Move Speed decaying over 1.25 seconds.

Preparation

Summoners Spells

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds and reduces healing effects on the target for the duration.

VISION: Now grants vision of the target while ignited – does not reveal stealthed champions.

Cooldown    180 seconds

Ignite

Teleports your champion a short distance toward your cursor’s location.

  • Cooldown: 300 seconds
Teleport

Runes

Domination

Hitting a champion with 3 separate attacks or abilities within 3 seconds deals bonus 30 – 180 (based on level) (Adaptive ratio: +40% Bonus Attack Damage or +25% Ability Power) adaptive damage.

25 – 20 seconds Cooldown (based on level).On ranged champions, against minions, the healing is only 20% effective.

Electrocute

After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5 seconds.

If the triggering effect deals damage it will also benefit from the penetration.

Cooldown: 4 seconds (On expiration).

Sudden Impact

Collect eyeballs for champion takedowns. Gain an Adaptive bonus of 0.6 Attack Damage or 1 Ability Power, per eyeball collected.

Upon completing your collection at 20 eyeballs, additionally gain an Adaptive bonus of 6 Attack Damage, or 10 Ability Power for a total of 18 Attack Damage, or 30 Ability Power.

Collect 1 eyeball per champion takedown.

Eyeball Collection

Gain 5 (+8 per Bounty Hunter stack) out of combat Movement Speed.

Earn a Bounty Hunter stack the first time you get a takedown on each enemy champion.

On Twisted Treeline, each altar counts as a champion takedown.

Relentless Hunter

Precision

Champion takedowns restore 12% of your missing health and grants an additional 20 gold after a 1 second delay.

Triumph

Deal 8% more damage to champions who have less than 40% health. This does not apply to true damage.

Coup de Grace
Bonus

Offense- Adaptive Force+9

OFFENSE – Adaptive Force+9

FLEX – +8 Magic Resist

Starting Items

  • 80 Health

Focus: Attacks deal an additional 5 physical damage to minions.

Recovery: Restores 6 Health every 5 seconds.

Endure: Restores up to 40 Health over 8 seconds after taking damage from a champion, large jungle monster, or epic jungle monster. Restoration increases when you are low Health.

Endure 66% effective when owned by Ranged champions or when taking damage from area of effect or periodic damage sources.

Cost: 450 (450)

Doran’s Shield

Active – Consume: Drink the potion to restore 150 Health over 15 seconds.

You may carry up to 5 Health Potions.

Cost: 50 (50)

Health Potion

Core Items

  • 80 Ability Power
  • 250 Health
  • 15 Ability Haste

Soulrend: Damaging a champion deals an additional 125 – 200 (scaling with Level) (+15% AP) magic damage and grants you 25% Move Speed for 1.5 seconds (40s cooldown per champion).

Mythic Passive: Grants all other Legendary items 5 Ability Haste.

Damaging a new champion will extend the duration of the Move Speed bonus.

Cost: 3200 (900)

Night Harvester

  • 65 Ability Power
  • 45 Armor
  • 10 Ability Haste

Active – Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s cooldown).

Cost: 2500 (50)

Zhonya’s Hour Glass

  • 20 Ability Power
  • 100 Health

Glory: Gain 4 stacks for a champion kill or 2 stacks for an assist (up to 25 stacks total). Lose 10 stacks on death.

Dread: Grants 5 Ability Power per stack of Glory. Gain 10% Move Speed if you have at least 10 stacks.

Obtained Glory stacks are preserved between this item and Dark Seal.

Cost: 1600 (1250)

Mejai’s Soulstealer

Full Build

  • 80 Ability Power
  • 250 Health
  • 15 Ability Haste

Soulrend: Damaging a champion deals an additional 125 – 200 (scaling with Level) (+15% AP) magic damage and grants you 25% Move Speed for 1.5 seconds (40s cooldown per champion).

Mythic Passive: Grants all other Legendary items 5 Ability Haste.

Damaging a new champion will extend the duration of the Move Speed bonus.

Cost: 3200 (900)

Night Harvester

  • 65 Ability Power
  • 45 Armor
  • 10 Ability Haste

Active – Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s cooldown).

Cost: 2500 (50)

Zhonya’s Hour Glass

  • 20 Ability Power
  • 100 Health

Glory: Gain 4 stacks for a champion kill or 2 stacks for an assist (up to 25 stacks total). Lose 10 stacks on death.

Dread: Grants 5 Ability Power per stack of Glory. Gain 10% Move Speed if you have at least 10 stacks.

Obtained Glory stacks are preserved between this item and Dark Seal.

Cost: 1600 (1250)

Mejai’s Soulstealer

  • 80 Ability Power
  • 10% Move Speed

Spellblade: After using an Ability, your next Attack is enhanced with an additional (150% base Attack Damage + 40% Ability Power) magic damage (2.5s cooldown).

Cost: 3000 (600)

Lich Bane

  • 120 Ability Power

Magical Opus: Increases your total Ability Power by 35%.

Cost: 3800 (1300)

Rabadon’s Death Cap

  • 18 Magic Penetration
  • 45 Move Speed

Cost: 1100 (800)

Sorcerer’s Shoes

Situational Items

  • 65 Attack Damage
  • 25% Attack Speed
  • 20% Critical Strike Chance

Bring It Down: Every third Attack deals an additional (60 + 45% bonus Attack Damage) true damage.

Mythic Passive: Grants all other Legendary items 10% Attack Speed.

Cost: 3400 (625)

Kraken Slayer

  • 40 Attack Damage
  • 25% Attack Speed
  • 12% Life Steal

Mist’s Edge: Attacks apply physical damage On-Hit equal to (10% for Melee users | 6% for Ranged users) of the target’s current Health.

Siphon: Attacking a champion 3 times deals 40 – 150 (based on level) magic damage and steals 25% Move Speed for 2 seconds (20s cooldown).

Maximum Mist’s Edge damage dealt to monsters and minions is 60.

Item performance differs for melee and ranged users.

Cost: 3200 (425)

Blade of the Ruined King

  • 65 Attack Damage
  • 20 Ability Haste
  • 15% Omnivamp

Cleave: Attacks and Abilities deal up to (60% Attack Damage) physical damage to other enemies near target hit.

Deals a minimum of (12% Attack Damage) damage to units at the end of its range, can only hit each target once per Attack or Ability, and doesn’t trigger off of periodic damage.

Ravenous Hydra

Quick Analysis

SUMMONER SPELLS:

In season 11, ShowMaker always picks Ignite and Teleport as Katarina.

RUNES:

ShowMaker’s keystone choice is almost always Electrocute.

Sudden Impact and Eyeball Collection are the standard choices in the second and third row. And ShowMaker takes Relentless Hunter to increase his presence around the map.

ITEMS:

Katarina is in a unique spot in Season 11. She is very strong with both the AP build and the AD build.

ShowMaker has tried the season 11 AD Katarina build in a couple of games, pairing it with the Conqueror keystone. However, he prefers the AP Katarina build.

The mythic item that ShowMakers always goes for is Night Harvester. He usually always buys Dark Seal on his first recall and upgrades it later into Mejai’s Soulstealer.

Zhonya’s Hourglass is ShowMaker’s favorite defensive item for Katarina. And Lich Bane and Rabadon’s Deathcap are his damage boosters.

For boots, ShowMaker always picks Sorcerer’s Shoes for additional magic penetration.

If you’re going for the AD Katarina build, your mythic choice will be Kraken Slayer. And your core items should be Blade of the Ruined King and Ravenous Hydra.

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